Entertainment Design | Week 8



26/02/2019 | Week 8
Wynne Pankusya
0333258
Entertainment Design




Presentation
28/02/2019 Thursday

Research



Presentation



Feedback 

The direction of the slides is good and suits the theme. The conclusion part should be in the beginning instead so that the audience would have a vision and clue of what we are about to present. We should have organized the slides according to the time period of the on-ground activation or social media. There are some part that we need to explain further because there is not much information given while presenting. 




Progress



At this stage, we wanted to focus on creating a time line and adding more key art.


Fig 1 Key art 1


Fig 2 Key art 2


Fig 3 Key art 3

This week, we already came up with some visuals that we planned to use it for our assets or key art. Moreover, from last week brainstorming, we made a timeline. However, Mr. Mike gave us feedback and asked us to fix the timeline because it wasn't complete and there were things that we needed to add before we launched the microsite.




Fig 4 Brand Activation Timeline draft


                                                                        Fig 5 Finalised wireframe layout


After we decided on the wireframe layout, we continued by searching microsite references on similar game microsites. 




Fig 6 Journey Microsite





Fig 7 Gravity Daze microsite which we took mostly inspiration from here

          Fig 8 Firewatch Microsite
 
We created a list of what are the contents that will be put in the microsite.








Assignment 1



Fig Final Event Poster

Proposal








Reflection

A good and organised work ethic a designer is important especially in a minimum time given. I found that even among group mates, feedbacks can really help you although in things that you actually good with. I am very glad that the teamwork in my group is going great. And because the projects are based on my poster and I did it with own illustration, I found it difficult to do and takes so much time because I have to illustrate one by one. Especially since there is not much time, I don't feel great about my illustrations. I realised that I have to be more careful with my time management.

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